Cascade C64/Amiga


Meet Cascade
Who we are Eternal Cascaders Contact us
Our Scenography
C64 Demos C64 Games C64 Tools Amiga Demos Amiga Intros Amiga Packdisks Other Platforms Musics Graphics Video Showroom
C64/Amiga Stuff
Emulators and Tools C64 Drivers Commodore News
Follow the sun - keep the spirit alive...



Hello an welcome.

This is the virtual home of the C64/Amiga scene group CASCADE.


Online for You since 1996!
You can also find us here:
Cascade @ C64 Scene Database Cascade @ Pouet Cascade @ Kestra Amiga Demo Database
Site Uploads and Changes
Amiga
19.02.2024 - Amiga related stuff
Amiga Emulator/Tool "WinUAE 5.2.0" listed in category "Amiga - Emulators and Tools" was recently uploaded or revised.

C64
25.12.2023 - C64 related stuff
C64 Emulator/Tool "Vice Emulator V3.8" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

C64
16.12.2023 - C64 related stuff
C64 Emulator/Tool "Denise V2.2.1" listed in category "C64 - Emulators and Tools" was recently uploaded or revised.

[ Page: 1 | 2 | 3 ... 72 ]
Commodore News
...freshly fished out of the net...
Commodore News - external link
10.04.2023 - Amiga game 'Boxx 4' released - free for download
Boxx 4 by Retroguru and Lemming880 is the latest incarnation of the Boxx, a platform game that was originally made in 2014 for the Commodore Amiga. But it was made with Backbone so it had poor performance. In 2022, the game is ported to the much better Scorpion Engine and runs a lot smoother. After a a teaser/demo version was given out in November 2022, Boxx 4 now was officially released at Revision Party 2023.
 
Commodore News - external link
09.04.2023 - C64 game 'Snake vs Bomb 2 - Canyon Chaos' released - free for download
The New Dimension is very proud to present to you Snake VS Bomb 2. It is a fun exciting sequel to be participated in the Retro Programmers Inside (RPI) and Phaze101 Retro Snake Jam, Snake vs Bomb 2 features the following: - Loading bitmap with loading music. - Front end presentation with credits and info screen. - Active hi score table (and saver if playing the D64 version). - Plenty of music. - Retro arcade style sound effects. - In game 3D look parallax scrolling . - Eight fast-paced levels. - Compatible with theC64 mini, theC64 and theVIC20 (In C64 mode). - PAL/NTSC compatible
 
Commodore News - external link
09.04.2023 - C64 game 'Shisen Sho' (100%) released and free for download
Shisen-Sho, sometimes referred to as 'Shisen', 'Four Rivers' or simply 'Rivers,' is a Japanese tile-based game which uses Mahjong tiles, and is similar to Mahjong solitaire. This C64 version of it was made by Scrap/GP and you can download it as digital download fro free.
 
Commodore News - external link
08.04.2023 - Commodore 1804 Monitor - Timeline and Repair - video from 'Retro Hack Shack'
Here is a Commodore 1802 monitor that Aaron from 'Retro Hack Shack' recently acquired. 1802? Yes! Let's look at the different monitors Commodore made and then get this one running like new again.
 
Commodore News - external link
08.04.2023 - C64 game 'Lost Realms of Murkasada Episode 2' released - free for download
'The Lost Realms of Murkasada' is a series of games by Arkanix Labs. Acting as a companion to their main CRPG 'Crimson Twilight', this game is an action adventure/RPG-lite set in the same world and will take place over a series of 'episodes', released periodically in the build up to the release of Crimson Twilight. These episodes are designed to be both short, fun little adventures to be completed in one evening and an introduction of sorts to CRPG's to those people who may not necessarily have played CRPG style games before.
 
Commodore News - external link
07.04.2023 - 3D Printing and Retro Computers - video from 'Noel's Retro Lab'
3D printing is an excellent complement to retro computing. Here Noel shares his experiences with filament and resin printers, in addition to 3D-printing services.
 
Commodore News - external link
07.04.2023 - CGA on the Amiga. Wait... what?! - video from 'retrobits'
Every Commodore Amiga can output CGA-compatible video. Has anyone ever used this digital RGB with intensity (RBGi) mode before? Let’s build an adapter and test it out!
 
Commodore News - external link
07.04.2023 - Amiga game 'Xevious1200' - final version released
Xevious is a vertically scrolling shooter arcade video game developed and published by Namco in 1982. 'Xevious1200' is the transcode from the original arcade game (multiple Z80s) to 68K assembly for Amiga 1200 (as the name suggests). You can get the game as digital download for a bargain (name your own price).
 
Commodore News - external link
06.04.2023 - 'Radar Rat Race' for Plus/4 and C16 released - free for download
'Radar Rat Race' is a modified clone of an arcade classic released in 1980 by Namco, called Rally-X. It was first developed for the VIC-20 by HAL Laboratories in Japan, but soon enough, Namco's corporate lawyers convinced Commodore that it would not be such a good idea to release any unlicensed arcade games. So Commodore's software engineers went on and transformed the cars into rats, the streets into a maze filled with stationary cats, and renamed the game 'Radar Rat Race'. The game was a launch title for the VIC-20 released as a cartridge and was later also ported to the C64 in 1982. Game journalists at the time criticized the game's controls and repetitive sound, but called it "quite exciting and amusing to play."
 
Commodore News - external link
06.04.2023 - Amiga game creator 'Redpill' V0.9.18 released
List of changes in 0.9.18: -Added multilanguage support, if more than one language is used, a screen to select it will show. - Load project now shows the quickload screen, same as when you start the editor. - Insert trigger has been added, you can add a trigger when the trigger is not the last used one. - More documentation has been added in the .guide file. - When camera movement is huge, the display is turned off until the camera is repositioned. - Create display routine has been reviewed. - Added action trigger Set Target FPS to allow changing the maximum frame rate while playing. - In animation screen now the preview play takes into account the target FPS for the game. - Autoslice has been fixed and optimized yet again. - When loading sprites, to check the aplette if no tileset is used the background image is used instead. - Less stuff done after playing the game in the editor, this hopefully will fix the frame 0 of the game to be deleted. - Object Z can be changed for attached objects. - Deactive action trigger has been removed as Destroy does exactly the same. - Fix in attached object offset in game object screen not being the same as when playing the game. - Fix in Copy&Pasting objects not copying the triggers.
 
[ Page: 1 ... 54 | 55 | 56 ... 531 | NEWS page ]

Already seen?

Amiga BTX Import Intro - Cascade - Amiga Intros

Amiga BTX Import Intro
Cascade - Amiga Intro

Don't miss!

C64 Games on ITCH.IO like:
Wormhole

Great new side-scrolling jump 'n shoot game for C64
Support the developers!

Commodore Souvenirs

[Amazon.de affiliate link]
Gadget: Commodore 64 Coffee Mug

Gadget: Commodore 64 Coffee Mug

Friendship advert

[Amazon.de affiliate link]
Operation Cyborg - Der Roman

Operation Cyborg
Terminator Deutschland

We can also recommend to visit the following web resources:

Forum64 DoReCo - Dortmunder Retro Computer Treff Lemon64 Lemon Amiga C64 Intros Codebase 64 C64-Wiki Radio PARALAX Protovision Restore-Store ExoticA
© Copyright 1996-2024 Cascade Productions - Powered by zStoff - Imprint / Impressum - Privacy notice / Datenschutzhinweise
Also featured by zStoff: www.operation-cyborg.de - www.dbsys.de - www.cratersoftware.com - www.lynxstudio.de - www.vislogic.de