Site Blog
...from time to time, some thoughts need to get out...
Farewell Patrick!
Author: Zeldin - written on 31.12.2014
My "Highscore" TV Show Story
Author: Zeldin - written on 19.12.2013
25 Years Cascade
Author: Zeldin - written on 25.07.2013
Happy birthday!!! Cascade was found in April 1988 (read trivia for more info) and so this makes it a fourth of a century old. We planned to celebrate this with a little, sweet demo. It would have contained the graphics you see on the right (more info about it here). But we sadly failed, due to time intensive real life things. We already missed the 20 years celebration demo and together with lots of other failed projects, all the unfinished parts, routines, graphics and stuff are slowly filling more an more disks in our boxes. Anyway... we are still around, and one day we will even manage to pull out a demo again, I am sure. In the meantime you might enjoy the shown no-border graphic, made for the jubilee.
Now a short message to all current or former Cascade members: Wherever you are, to which coast of life you got drifted, I want to send you my warm hearted greetings and all my love. Feel honoured, that you have been (or still are) part of a project, that was started as a simple hobby of some young lads - unprofessional, non-commercial, not lifestyle driven and not guided by any political or industrial elites - and still it exists after 25 years! I feel very proud of that and so should you!
Commodore 64: 8 Bit Legend
Author: Zeldin - written on 19.09.2012
The Stuff Is Out There
Author: Zeldin - written on 06.11.2010
I hate moving...
Author: Zeldin - written on 20.05.2009
New Cascade Website finished
Author: Zeldin - written on 05.10.2008
Commodore News
...freshly fished out of the net...
03.12.2025 - The Best VIC-20 Cart Gets Even Better? Penultimate+3dcr - video by '8-Bit Show And Tell'
We take a look at the latest 2025 refresh of the "penultimate" Commodore VIC-20 cartridge, the Penultimate+3dcr, developed by Tynemouth Software and produced and distributed by The Future Was 8-Bit. In addition to the existing 35K RAM expansion, a new 8-bank 280K mode has been added. More games and utilities have been added to the ROM, for a new total of 271 programs. And a full-size SD card drive has been added, completed with "Turbo Wedge" to make disk access fast and easy. We do a bit of gaming, and spend some time trying to get SuperMon working with the new 280K mode to demonstrate bank switching. We also go through many of the disk wedge commands available, and compare and contrast it against JiffyDOS.
We take a look at the latest 2025 refresh of the "penultimate" Commodore VIC-20 cartridge, the Penultimate+3dcr, developed by Tynemouth Software and produced and distributed by The Future Was 8-Bit. In addition to the existing 35K RAM expansion, a new 8-bank 280K mode has been added. More games and utilities have been added to the ROM, for a new total of 271 programs. And a full-size SD card drive has been added, completed with "Turbo Wedge" to make disk access fast and easy. We do a bit of gaming, and spend some time trying to get SuperMon working with the new 280K mode to demonstrate bank switching. We also go through many of the disk wedge commands available, and compare and contrast it against JiffyDOS.

02.12.2025 - Video: Dig Dug 2 - Amiga port WIP
First footage showing a port of 1985 Namco arcade game for Amiga.
First footage showing a port of 1985 Namco arcade game for Amiga.

01.12.2025 - C64 game 'Sherwood' released
Psytronik Software are very pleased to present 'Sherwood', the second release from Griffonsoft - the team behind the 2025 smash hit C64 release 'Musketeer'. Sherwood features the same fantastic attention to detail that was lavished on Musketeer, but with twice the number of screens to explore, and exciting new gameplay mechanics! You can get the game as digital download for bargain to support the developer. The game is also available to order as a limited edition boxed edition exclusively from the official Psytronik Software online store.
Psytronik Software are very pleased to present 'Sherwood', the second release from Griffonsoft - the team behind the 2025 smash hit C64 release 'Musketeer'. Sherwood features the same fantastic attention to detail that was lavished on Musketeer, but with twice the number of screens to explore, and exciting new gameplay mechanics! You can get the game as digital download for bargain to support the developer. The game is also available to order as a limited edition boxed edition exclusively from the official Psytronik Software online store.

01.12.2025 - C64 Weekly #57 (Commodore 64 Scene Updates) - video by 'BastichB 64K'
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.
Weekly updates from the Commodore 64 Scene Including new music, demos and games. Links to all shown content in the video description.

30.11.2025 - Amiga port of 'Phantasy Star 2' - Amiga 500 demo for download
Phantasy Star II is a science fantasy role-playing video game developed and published by Sega for the Sega Genesi in 1989. Now there is WIP for porting it to Amiga by using Scorpion Engine. Finally the Amiga 500 demo version is available and successfully tested on real hardware too! You can get the game in current state as digital download for little money (name your own price) to support the developer
Phantasy Star II is a science fantasy role-playing video game developed and published by Sega for the Sega Genesi in 1989. Now there is WIP for porting it to Amiga by using Scorpion Engine. Finally the Amiga 500 demo version is available and successfully tested on real hardware too! You can get the game in current state as digital download for little money (name your own price) to support the developer

30.11.2025 - Levitating Amiga Boing Ball… For the 40th Anniversary! - video by 'RobSmithDev'
In this video Rob is going to re-design the original floating boing ball to fix something that always annoyed him. It's not the fact that it doesn't bounce, its the fact that it should spin at a slight angle, not perfectly vertical.
In this video Rob is going to re-design the original floating boing ball to fix something that always annoyed him. It's not the fact that it doesn't bounce, its the fact that it should spin at a slight angle, not perfectly vertical.

30.11.2025 - Video: Escape From PETSCII Castle - A First-Person Shooter for Commodore C64 - Preview 4
New footage showing the current gameplay of the soon-to-be-released first-person shooter game for the Commodore 64 - Escape From PETSCII Castle. An adaptation of a PET release of the same game, which itself was inspired by Wolfenstein 3D. Current version features: two different enemies (sprites with masking behind walls), items for pick up as you go along - ammo, health, gold, keys and different weapons - knife, pistol, rifle and machine gun (for now graphics from amazing Grey)
New footage showing the current gameplay of the soon-to-be-released first-person shooter game for the Commodore 64 - Escape From PETSCII Castle. An adaptation of a PET release of the same game, which itself was inspired by Wolfenstein 3D. Current version features: two different enemies (sprites with masking behind walls), items for pick up as you go along - ammo, health, gold, keys and different weapons - knife, pistol, rifle and machine gun (for now graphics from amazing Grey)

30.11.2025 - Plus/4 game 'Stab 'N Dash' released - free for download
'Stab 'N Dash' by Csabo and KiCHY, featuring a stunning title screen by The Sarge, is a "Rush 'N Attack" / "Green Beret" inspired no-longer-untitled side-scrolling action stabber. Armed only with your trusty knife, fight through hordes of enemies across 4 stages to rescue the prisoners. The game also has 256k support: on machines with (at least) 256k RAM, it will function as a single-file game; no loading after the initial load.
'Stab 'N Dash' by Csabo and KiCHY, featuring a stunning title screen by The Sarge, is a "Rush 'N Attack" / "Green Beret" inspired no-longer-untitled side-scrolling action stabber. Armed only with your trusty knife, fight through hordes of enemies across 4 stages to rescue the prisoners. The game also has 256k support: on machines with (at least) 256k RAM, it will function as a single-file game; no loading after the initial load.

29.11.2025 - I can rebuild this Amiga 1200 - video by 'Adrian's Digital Basement'
This late model Commodore Amiga is quite bruised and battered, but Adrian thinks he has what's needed to get it running again.
This late model Commodore Amiga is quite bruised and battered, but Adrian thinks he has what's needed to get it running again.

29.11.2025 - 'Aztec Challenge Bugfix' for C64 released - free for download
The old classic game Aztec Challenge got an complete overhaul by Grue/Extend/Beyond Force that includes a vast number of fixes and tweaks that make the game much more playable but also some improvements including changes, e.g. you now can choose to play as the heroine, that is also presented on the cover art of the game.
The old classic game Aztec Challenge got an complete overhaul by Grue/Extend/Beyond Force that includes a vast number of fixes and tweaks that make the game much more playable but also some improvements including changes, e.g. you now can choose to play as the heroine, that is also presented on the cover art of the game.
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