Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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06.09.2021 - 'MiSTery' - Atari ST FPGA core ported to the Chameleon
Now there is an Atari ST core for Turbo Chameleon 64. This is a port of the “MiSTery” core from the MiST platform, but not all features are ported yet - there’s currently no support for hard drive images, and the C64 keyboard isn’t yet supported - however It is planned to add both of these in the near future. This is an experimental core, and while the dev does his utmost to make sure it works for everyone and will try to help solve any problems that arise, you run this core entirely at your own risk.

05.09.2021 - 'Dread' - Making-of Doom for Amiga 500 - Part 9 - The Demo Map Release
Episode 9: The day has come for the first public version to be released. Find Amiga exe & ADF here.

05.09.2021 - 'Scorpion Engine' for Amiga - 2021.6 update released
There is an update for the Game Construction Erik 'earok' Hogan's 'Scorpion Engine', which is supposed to enable the development of games that run on an A500 with a screen refresh of 50 Hz. The editor itself runs under Windows. Graphics are imported as PNG files, the Tiled editor is used to create levels. Amiga formats (mod, 8svx, anim5) are used for sounds, music and animations.

04.09.2021 - A bunch of C64 game maker games by Pinhead Games re-released
Pinhead Games was created in 1987 as an independent developer of freeware games for the C-64. Since then Pinhead games has shifted their focus to specialize in point & click and narrative based adventure games. These days they re-released some of their older titles made with Gary Kitchen's Game Maker. Namely: Archer, Archer 2, Captain Blind, Cosmic Arc, Earl the Tomb Robber, Maniac Outhouse, Orb of Millean, Sir Erik, Stop Thief. Now you can get the game as digital download for a bargain (name your own price).

03.09.2021 - 'Sydney Hunter and the Sacred Tribe' for C64 re-relased as multicolor version
C64 platformer 'Sydney Hunter and the Sacred Tribe' was already release in 2018 by CollectorVision Games. Back then hires mode was used. These days though, it was re-released and enhanced using multicolor mode for a new playing experience by the cracker group Hokuto Force. You can get it as free digital download.

03.09.2021 - Amiga game 'Overlander' re-released
'Overlander' is a Moon Buggy clone for Amiga. Ride your rover over the landscape, jump over craters, and use your front and up firing gun to shoot the obstacles and enemies. Overlander was inspired by the Dragon 32 game, Lunar Rover Patrol. It was originally released in 1994. Now you can get it as digital download for a bargain (name your own price).

03.09.2021 - Video shows demo of Amiga WIP port 'Wonderboy'
This is early work in progress of SEGA's arcade classic 'Wonderboy' for Amiga, made in Scorpion Engine.

02.09.2021 - CD32 FMV Resurrection! A second attempt at saving a trashed module - new video from 'RMC'
Can we fix the Commodore Amiga CD32 FMV module with our 2nd attempt? This FMV module was consigned to the scrap heap so we decided we'd try whatever it takes to get it working again. It might not be pretty, but if it gets the job done then we'll be over the moon.

02.09.2021 - MOS 6502 re-invented - the iconic processor that changed the world
PragmatIC Semiconductor, a world leader in flexible electronics, is proud to announce that it has manufactured a flexible version of the 6502 processor, the iconic design that kick-started the personal computer revolution. PragmatIC’s flexible 6502 was laid out and manufactured in less than two weeks, demonstrating the game-changing ability of our FlexIC Foundry to support rapid realisation of semiconductor hardware. A second iteration has already been taped out to optimise pinout, footprint and speed, leveraging an agile design approach that would never be possible with the high cost and long lead times of silicon fabrication.

02.09.2021 - More footage of WIP Amiga game 'Wizonk'
This video shows testing early progress of 'Wizonk' (A600/1MB profile), made in Scorpion Engine.

02.09.2021 - Protovision Shop: 'Pieces II Level Design Compo 2021'
Time to get creative by participating in the Pieces II Level Design competition. Here is to your chance support the C64 gaming community by designing new game levels for the upcoming release of Pieces II. Top entries shall be included in the final Pieces II release. The best submissions will be awarded phenomenal prizes. Find out more...

02.09.2021 - A500 Mini Update - The Mouse & The Game Pad - Video from 'Bread Box Commodore Computer Museum'
Regular updates about the A500 Mini from Retrogames Ltd. This update is a small one about the future Gamepad and Mouse for the A500 Mini that will eventually be available to buy separately.

02.09.2021 - C64C saved from the Flood - new video from 'Jan Beta'
Jan is trying to save a poorly Commodore 64C that was stored in a flooded basement during the recent flooding in Germany.

01.09.2021 - C64 Maze Solving with DFS | Machine Language - video from 'GRay Defender'
In this video we play around with the depth first search (DFS) algorithm on the Commodore 64 in Assembly Language. Kick Assembler is used with Sublime text editor and code created by Aart Bik.

01.09.2021 - More footage on WIP Amiga game 'Maria Renard's Revenge'
'Maria Renard's Revenge' is work in progress of a possible platfomer game for Amiga. It was made with Scorpion Engine and contains parallax scrolling, nice backdrops and animations. Video show new demo 0.04.

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