Commodore News
Freshly fished out of the net...Here you will find all the latest Commodore news - mostly related to C64 - Amiga - C128 - Plus/4 - VIC-20 - PET. This ticker contains news about new game and hardware releases, latest video and podcast uploads, trivia and product information. All freshly fished from the web. RSS feed available!
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16.02.2021 - New Amiga game in developement: 'GermZ'
Here we are with Last Minute Creations' second production. It's rather short, mostly multiplayer party game called GermZ. You take control of one of four GermZ species and your purpose of the game is to kill all other GermZ. Simple as that. This is first public build of the game. Next one we hope will be the last containing finished game as there is only few things to add."

16.02.2021 - Video: 'Scorpion Engine' for Amiga - 2021.3 update
There is an update for the Game Construction Erik 'earok' Hogan's 'Scorpion Engine', which is supposed to enable the development of games that run on an A500 with a screen refresh of 50 Hz. The editor itself runs under Windows. Graphics are imported as PNG files, the Tiled editor is used to create levels. Amiga formats (mod, 8svx, anim5) are used for sounds, music and animations.

15.02.2021 - C64 Green Felt Classics - three classic games as basic listing for download
Three classics Solitaire, Yahtzee and Blackjack reissued as new BASIC V2 type-in listings for the extra nostalgic experience. All three games have in common to make use of the rarely seen ECM (=Extended Color Mode). In this mode each character can have one of 4 different background colors. This is great in e.g. card games to allow the symbols on the cards having a white background while the overall background can remain green. The downside of this mode is, that only a total of 64 characters can be displayed at a time, which is the main reason why we don't see this mode more often. But using ECM wisely, brings a complete new and fresh look into C64 games.

14.02.2021 - C64 game 'Tiny Quest' now available as digital download
'Tiny Quest' is a game that requires lightning-fast reflexes, excellent memory, advanced planning skills, perfect timing and (a lot of) self control. Far, Far Away… There exists a weird and wonderful world of right-angles and crazy geometry. In this land populated by square trees, square clouds and square people, Mr Cube has fallen in love. However, our hero’s love interest is on the opposite side of the world – and between them lies a land full of hazards, obstacles and dangerous critters!

14.02.2021 - WandaVision Ep. 5: Commodore 64 Scene Analysis, Secrets, and Goofs - new Video from '8-Bit Show And Tell'
WandaVision Episode 5 has a whole office full of Commodore 64 computers! But things aren't always as they seem; join Robin as we try to find as many easter eggs, secrets, and goofs as possible.

14.02.2021 - 'Monstro Giganto' for C64 finished - Trailer uploaded
'Monstro Giganto' is a PETSCII game for the Commodore 64, by Pirates of Zanzibar. Code: Antonio Savona, GFX and concept: Lobo, Music: Aldo Chiummo, Published by RGCD.co.uk. Available on Cartridge and Digital Download on 31/03/2021

14.02.2021 - Amiga 2000 Adventures - Let's Build an A2000 -Part 1- Episode 86- new video from '10 Minute Amiga Retro Cast (10MARC)'
This week on 10 Minute Amiga Retro Cast Doug from 10MARC is starting a new project - building a couple of nice Amiga 2000's from the parts that he has! Join him as he covers a bit of history on the A2000 and talks about what we are going to use inside these wonderful machines.

14.02.2021 - How Machine Language Works - new video from 'The 8-Bit Guy'
For the most of the 8-bit system, 99% of the commercial software and games was/is written in machine language. So it is not an exception, in fact it is the norm. In this episode the 8-bit guy wants to shed some light on what machine language actually is.

14.02.2021 - 'The Nightland' - a board & video game for C64 released
'The Nightland' is a "board + video" game for C64 inspired by the works of William Hope Hodgson and Otto Wlazlo's dungeon-synth album released by Heimat der Katastrophe. You'll need 6-sided dice and pawns (not included) to play. The pawns start from outside the quadrant and advance rolling the die. You control your character while the C64 brings to life your opponent and the desolate land with all its strange creatures. The download features the game in floppy disk format (D64), a "print-to-play" board (PDF) and a fancy README file with instructions.

13.02.2021 - I bought more C64 SID chips from AliExpress! (And some other chips too) - new video from 'Adrian's Digital Basement'
Adrian ordered more chips for the C64 and TI99/4a from overseas. He's been burned before, but perhaps this time he lucked out?

13.02.2021 - Video shows new Amiga game in the making made with Scorpion Engine
There is a new Scorpion Engine project from Czorny - a game with an owl that is already looking quite nice.

13.02.2021 - Blog article: Making of 'Monstro Giganto' (C64)
"Following hot on the heels of last year's BoxyMoxy, the Pirates of Zanzibar are back again with a new game; 'Monstro Giganto', a furiously-paced PETSCII party-puncher! Coder and long-time RGCD member Antonio Savona started work on the project (with his fellow sea-dogs Lobo and Aldo Chiummo) during the 2020 Christmas holidays, aiming to knock out a fun little proof of concept based on some PETSCII art by Lobo. And now, just over a month later, Monstro Giganto is a near complete game that already takes up 480KB of ROM space on a GMOD2 cartridge" [...]

12.02.2021 - Video: 12 New Games for the Commodore 64 and VIC-20 - THEC64 Winter Game Development Competition Results
THEC64 Winter Game Development Competition Participants and results.
All the games can be download for free at Retro Games Ltd website.

12.02.2021 - New at AMIGAstore.eu - 'Furia 40/33Mhz' + FPU for Amiga 600
New Revised PCB (Rev3 with two memory chips) Furia accelerator for the Amiga 600. The new Furia Revision includes a 680EC020 CPU clocked at 40 or 33Mhz, a MC68882 FPU at 40Mhz, and 9.5MB of RAM! It is the perfect complement to our Amiga 600 1MB Chip Memory Expansion. Compatible CF cards are available as option.

12.02.2021 - 'Boray Gammon' now with 1351 mouse support (for C64)
'Boray Gammon' is, as his developer calls it, the most intelligent backgammon game for Commodore 8 bit. It was released for C64, Plus/4 and VIC-20 and features are: - Plays a fairly intelligent backgammon. - You can play against the computer, play with a friend or let the computer play against itself. - You can either use the internal random generator for dice, or use external ones (which is useful if you want to make it play against other programs). - Score counting. - Several levels of difficulty. - Save current game function (works on both tape and disk) The new version V2.31 offer for C64 1351 mouse support, that was added. It is auto detected in port 1. The mouse can be used in game play but for the initial menus you have to use the keys.

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